In this installment of the Core Skills series you will learn everything you need to know about warp mechanics and how you can use them to your advantage. Understanding these …
In this first video on the new Core Skills series you will learn the basics of setting up Safe Spots and Tacticals in EVE Online. These allow you to travel …
After the very successful launch of the new SFI Pro Guide, it’s time to make some changes to EVE Pro Guides so that it can grow a little faster. These …
After MANY months of flying the SFI, Stabber, and Cynabal almost exclusively, I am very excited to bring you the new SFI PRO Guide. This Guide is quite possibly the …
After I released my new PVP Video called Astro Zombies, I got a lot of feedback from people who wanted a Narrated Version. In the past, I have always followed …
In this installment of the Core Skills series you will learn everything you need to know about warp mechanics and how you can use them to your advantage. Understanding these core rules to how warping works can get you more kills and prevent you from losing your ship.
One of the most powerful ways to get the edge in EVE Online (and any game) is to understand the underlying mechanics of how the game works. When you know these rules you can use them to your advantage or to your enemies disadvantage.
In this first video on the new Core Skills series you will learn the basics of setting up Safe Spots and Tacticals in EVE Online. These allow you to travel safely, and avoid hostiles when you are in dangerous space.
Most PVPers will already know about these, however it’s important the basic fundamentals of EVE are covered so new players can reach the higher levels of PVP.
After the very successful launch of the new SFI Pro Guide, it’s time to make some changes to EVE Pro Guides so that it can grow a little faster. These are relatively minor changes but hopefully they will lead to more new guides, free content, and a overall better user experience.
ISK for Guides
First of all, I have decided to start accepting ISK for guides. Up until now I turned down the many offers I had from people to buy the Guides for ISK because for one I didn’t really need the ISK and two I was unsure if the EULA allowed it. However, after consulting some people smarter than me about that type of stuff, it appears the EULA allows it. With a precedent being people paying ISK in game to take PVP Training courses, paying ISK to Blink to play their sweepstakes, etc.
You may be asking… Why are you accepting ISK now if you don’t really need it?
The answer to that is the next topic, which is that I will be hiring writers and video makers and paying them ISK to create new guides, articles, and other awesome content for the site. End result… More cool stuff!
BUT… At first the amount of orders taken via ISK will be limited on a month to month basis. Only 5-10 orders will be accepted at first.
Here’s how it works…
All Guide prices are based on the current price of a PLEX in Jita. So that’s about 520 million ISK right now. Each PLEX costs 15 dollars, so you can use that as a way to convert ISK to Dollars and back. So…
520 / 15 = 34.67 Million ISK to each dollar
The SFI PRO Guide is $19, to get the price in ISK you just multiply that by 34.67 to get 658 Million ISK.
To order a guide via ISK follow these steps:
Send me an Email at Abbadon@eveproguides.com and tell me which guide you want
I will get back to you within 24 hours and tell you if I am still accepting ISK orders
You will send the ISK to Abbadon21 in game (double check spelling) and Email me saying you paid, which guide you bought, and the Username you would like to use
I will create your account and email you the details so you can access your guide
NOTE: This process will take 24-72 hours due the need for back and forth emails and manual account setup.
Work For EVE PRO Guides
This is still under development but if you would like to get paid to write articles, create videos, or any other content that will help other players improve their skill level and enjoyment of EVE Online, then I will hire you to work for EVE Pro Guides.
This isn’t a JOB, it’s a way to make easy ISK by helping other players to get more out the game. You don’t have to be a PVP expert either, any area of the game you have an expertise in is valuable.
If you are an expert at scanning plexes down. Make a video and short article about it.
If you know a cool way to get tons of salvage
If you are mission invader
Suspect Baiter
If you are good at ganking in high sec
A level 4 or 5 mission master
Expert at hauling through hostile space
Wormhole exploration expert
Master Manufacturer
Trader
Scammer
If you just made a fun video about how to fly a Battle Barge / Hauler / whatever
ECM Expert
Logistics expert
POS Setup Expert
Planetary Interaction PRO
etc
You see there are ENDLESS Topics that some players have an unique mastery of that they could …Read More…
After MANY months of flying the SFI, Stabber, and Cynabal almost exclusively, I am very excited to bring you the new SFI PRO Guide. This Guide is quite possibly the largest guide I’ve made and currently sits at over 8 hours of Video Guides.
Flying the Nano SFI or Cynabal is almost like flying a frigate (with more firepower), you can hunt for targets anywhere in EVE with very little fear for camps or blobs. This mobility allows you to do things larger ships can’t, like flying solo through hostile null sec to find blobs you can get kills from. Because of how fast and agile these ships are, you will find the Adrenaline Rush of flying and fighting in them VERY addictive.
The Armor SFI and Tech 1 Stabber are less “balls to the wall” type ships, and more Tactical and Methodical. The Armor SFI is outrageously flexible and if you execute right (just look at the Cheat Sheet) you can take on 90% of the ships in EVE 1 on 1 with no fear.
The Tech 1 Stabber is a kill mail magnet!
Why? Because most people assume it’s a long range ship and go in close, this misdirection puts them in your “kill zone” where you can dominate multiple targets at once. In Faction Warfare, you can do some serious damage with this thing!
If you have any of the other EVE PRO Guides PVP Guides you know how detailed and powerful these guides are. But in case this is your first Guide, let’s go over what you’re getting…
Detailed Fitting Guides that give you the exact fittings you need plus recommended (but not required) implants and drugs.
Fitting Guide Discussion Videos that explain the fittings and how they effect your tactics.
Illustrated Tactics Lectures where you learn the PRO Tactics that you will use for each ship to get the upper hand and teach you how to get fights and escape when things go bad.
Narrated and Illustrated Real PVP Fight Footage – There’s no substitute for the real thing, so I’ve included over 5 hours of PVP Footage where I use my “sports replay” software to not just narrate, but stop the video and draw on the screen to help you learn even faster!
Cheat Sheets you can print and keep beside you when PVPing that tell you exactly what tactics to use for every ship you are likely to encounter. This means less mistakes, and faster decision making. Both get you more kills!
If you’re ready step up and take your place as a PRO SFI Pilot then you need to get your copy of the new SFI PRO Guide right now!
After I released my new PVP Video called Astro Zombies, I got a lot of feedback from people who wanted a Narrated Version. In the past, I have always followed my “Old Fashioned” PVP Videos (fast music and explosions) with slower Learn PVP Editions. So while I hadn’t yet planned to do a Narrated Version, the demand for one convinced me I needed to.
Keep in mind this is not part of the New SFI PRO Guide, although the content here is much more similar than the previous version of Astro Zombies. The SFI PRO Guide will contain far more detail and teach you everything from fittings, to tactics, to escape maneuvers, and much more.
This video contains two of the Fights from Astro Zombies that I think are the best in terms of Teachable Tactics that will help you to get more kills no matter what ship you fly. The first is my fight with Goons in the Nano SFI (Stabber Fleet Issue) and the second is with the Cynabal.
Pay close attention to how I use my movements to in a small way, control the enemy’s movements. By knowing their most likely reactions, I can often times guide an enemy into a position where I can kill them. This video will give you a good idea of how I do that.
Make sure you watch in 1080p with full screen to get the best results…
If you want to learn how to fly like this, then you need to get my new SFI PRO Guide which contains the fittings, tactics, and PVP videos for the Stabber Fleet Issue, Cynabal, and Tech 1 Stabber. These are amazing solo ships that can be used in almost every area of PVP. Also, once you have great skills for one, you probably have great skills for the others, so you are getting much more “Bang for your Buck.”
The SFI PRO Guide will be released on Friday April 5th at 20:00 EVE Time (That’s 4pm US Eastern Standard Time)
If you would like to be notified about special first day bonuses, use the “Go PRO” form on the side of this page to submit your Email Address.
Abbadon21 says: Your fleet member has to be over 150km from you, then you can warp to him at 100km. If he...
Paul newton says: I tried to warp to fleeted members at 50 k and it did not work only 150 k works
Abbadon21 says: I found a fit for the Cyclone I like better...
[Cyclone, Minute to Win It 2]
Damage Control II
Ballistic Control System II
Ballistic...
Abbadon21 says: I have used the HAM Cyclone a few times, and I have to say I'm very impressed with it.
Asswdai says: You're not doing anything wrong. I used this setup as a test to try and kill a Serpentis High Admiral...
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