Insta-Kill Thrasher Fit and Fun [2nd Edition]

Looking for the funnest two seconds of Thrasher PVP? This InstaKill Fitting Delivers by Nuking enemies before they can react!

Over my time in EVE I have come across a lot of fun ships and tactics. One of them is the Sensor Boosted Alpha Thrasher.  This ship has one purpose, to lock and shoot instantly. And when it does shoot, it hits very hard.

Your ideal targets are Pods, Shuttles, and Squishy Frigates (Stealth Bombers, Covert Ops, Ewar Frigates, and about 50% of Interceptors).

Here's the fit...

Thrasher - Insta Kill

(click to enlarge)

Here's the Text Fit:

[Thrasher, Insta Kill]
Gyrostabilizer II
Micro Auxiliary Power Core I

Sensor Booster II, Scan Resolution Script
Sensor Booster II, Scan Resolution Script
Warp Disruptor II

280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
[empty high slot]

Small Projectile Collision Accelerator I
Small Projectile Collision Accelerator I
[empty rig slot]

 

-------------------------------

In summary, this ship will lock most targets in about 1 second and do over 2,000 damage instantly. That's more than enough to make the squishy targets I listed above go boom real nice.

So how do you use it?

  1. On Station Undocks: In Null Sec (0.0) space you can do this on any station. In High or Low Sec you will need to focus on War Targets and Targets with Suspect or Criminal. A variation of this tactic is sitting on a station with a Loki setup similarly and popping flashy pods before they can dock and resupply. Simply Dock, then undock and stop your ship (Ctrl+Space) and wait on the undock. The First Squishy Target to undock you kill.
  2. Sit on a Gate at Zero: In Null Sec (or high and low if you shoot engageable targets) you can sit on a gate at zero and shoot any viable targets that jump in to you.
  3. Go to a Small FW Site: Most people will avoid a Thrasher in a small, however Long Kites like the Condor, some Tristans, and the Slicer will give it a shot. Most this ships will die in two shots.

Keep in mind that you lock very fast and your damage is applied instantly in one HUGE burst. This takes pilots by surprise and causes panic, which in turn causes mistakes meaning you often will get two or even three shots on a target.

Final Tips...

  • Make sure you prime your overload on guns so that the second shot comes a little faster.
  • This is like a Magic Trick. Never do the same Magic Trick to the same person or in the same spot. You will be baited.
  • Use the SP-603 Implant. It's 3% more damage for less than 1 million ISK.
  • Use Republic Fleet Phased Plasma Ammo unless you know what the target is ahead of time because Thermal on average is the best damage type to do.
  • Consider using cloaky eyes on the other side of gates to make this tactic safer.
  • In some cases you will want to overload your Sensor Booster for one cycle to lock faster.

Should you want to try this with a fleet, then use the same tactics, except expand you target list based on the amount of thrashers you have.

  • 5 will drop up to weak Cruisers
  • 10 will drop most Cruisers
  • 20 will drop most Battlecruisers
  • 50 will insta-pop Battleships

Have Fun...

 

Updated 7/20/2016 with current modules and tactics.

Latest Comments

  1. Warren February 19, 2012
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