More Loyalty Points Per Mission

7

For many people the primary goal of missioning is to get loyalty points for the loyalty points store.

In the past we talked about “Blitzing” missions (running them as quickly as possible) to get more loyalty points, but there’s another way to increase your loyalty point per mission. That way is the Connections Skills.

These are the skills I’m talking about:

  • Distribution Connections
  • Mining Connections
  • Security Connections

Each one gives a 10% increase to loyalty point gain per level. So at level 5 one skill will net a 50% increase.

By training which ever agent type’s connection skill up to level 4 or 5 you can get a very large increase in the amount of Loyalty Points per mission. These loyalty points can then be used to buy Faction Items from the LP store which can be used or sold for large amounts of ISK.

A few years ago I made a lot of ISK by doing level 4 Missions for Arch Angels and then using the LP to buy Dramiels which I would fly and sell. The same could be done now for high demand ships like the Daredevil, Vigilant, and so on.


Pinterest

Want to Learn to Solo PVP Like a PRO? Click HERE to Sign up for Free Video Lessons




This article has 7 comments

  1. Abbadon21 05/16/2011, 10:11 pm:

    Looks like this is going to change in Incursion 1.5.

    We will have to wait for the patch to be sure, but I think they are going to make it so only one connections skill effects each agent.

    Unless they increase the amount of the bonus per level, this means you will only be able to get a 25% bonus to LP instead of a 50% bonus.

    If that’s the case, many of the Faction Ships (Dramiels and such) will increase in price because it will take more missions to get them.

    ^Hint… Hint… Market Traders: Buy now while they are cheap and sell for probably 20-30% more in a month.

  2. Syble Tosto 05/27/2011, 8:27 am:

    Thanks for an idea, you sparked at thought from a angle I hadn’t given thoguht to yet. Now lets see if I can do something with it.

  3. Scarlet Ricord 05/27/2011, 10:09 am:

    nice post. thanks.

  4. Stonecutter04 01/23/2013, 11:38 am:

    Now it would be the social skill at 5% per level matched with the connections skill at 4% per level, then your train up Security Connections or Distribution Connections at 10% increase to loyalty points depending on which type of missions you like to run. There is also a Mining Connections skill in there as well if that’s the way you choose! Did I miss anything?

    • Abbadon21 01/23/2013, 1:12 pm:

      Sounds good, I haven’t looked into Social Skills in a long time. Thanks for the update.

      • Abbadon21 01/23/2013, 2:19 pm:

        I have updated the article to reflect the current skills.

        • Stonecutter04 01/29/2013, 10:26 am:

          Very nice and I will now buy more from your site… very impressed with you keeping things updated so thank you for that!

Leave a Reply

Your email address will not be published. Required fields are marked *




You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

EVE Online and the EVE logo are the registered trademarks of CCP hf. All rights are reserved worldwide. All other trademarks are the property of their respective owners. EVE Online, the EVE logo, EVE and all associated logos and designs are the intellectual property of CCP hf. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of CCP hf. CCP hf. has granted permission to EveProGuides to use EVE Online and associated logos and designs for promotional and information purposes on its website but does not endorse, and is not in any way affiliated with, EveProGuides. CCP is in no way responsible for the content on or functioning of this website, nor can it be liable for any damage arising from the use of this website.