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Core Skills: Setting up Safe Spots and Gate Tacticals

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In this first video on the new Core Skills series you will learn the basics of setting up Safe Spots and Tacticals in EVE Online. These allow you to travel safely, and avoid hostiles when you are in dangerous space.

Most PVPers will already know about these, however it’s important the basic fundamentals of EVE are covered so new players can reach the higher levels of PVP.

Watch Full Screen in HD for Best Results

 


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Astro Zombies Solo EVE PVP Guide Video – Learn PVP Edition

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After I released my new PVP Video called Astro Zombies, I got a lot of feedback from people who wanted a Narrated Version. In the past, I have always followed my “Old Fashioned” PVP Videos (fast music and explosions) with slower Learn PVP Editions. So while I hadn’t yet planned to do a Narrated Version, the demand for one convinced me I needed to.

Keep in mind this is not part of the New SFI PRO Guide, although the content here is much more similar than the previous version of Astro Zombies. The SFI PRO Guide will contain far more detail and teach you everything from fittings, to tactics, to escape maneuvers, and much more.

This video contains two of the Fights from Astro Zombies that I think are the best in terms of Teachable Tactics that will help you to get more kills no matter what ship you fly. The first is my fight with Goons in the Nano SFI (Stabber Fleet Issue) and the second is with the Cynabal.

Pay close attention to how I use my movements to in a small way, control the enemy’s movements. By knowing their most likely reactions, I can often times guide an enemy into a position where I can kill them. This video will give you a good idea of how I do that.

Make sure you watch in 1080p with full screen to get the best results…

If you want to learn how to fly like this, then you need to get my new SFI PRO Guide which contains the fittings, tactics, and PVP videos for the Stabber Fleet Issue, Cynabal, and Tech 1 Stabber. These are amazing solo ships that can be used in almost every area of PVP. Also, once you have great skills for one, you probably have great skills for the others, so you are getting much more “Bang for your Buck.”

The SFI PRO Guide will be released on Friday April 5th at 20:00 EVE Time (That’s 4pm US Eastern Standard Time)

If you would like to be notified about special first day bonuses, use the “Go PRO” form on the side of this page to submit your Email Address.


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Novelty Leads To Frustration and Focus Leads To Greatness

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focusThe Human Mind craves novelty. It’s addictive and it’s insatiable. BUT it never leads to mastery.

Focus on a single thing for any substantial amount of time leads to a high level of a mastery and understanding. Spend 1 hour a day doing anything and you will become great at it very quickly. This is the key to greatness.

In EVE that means, you should NOT change ships or fits every day or even every week. You should pick one ship, one fitting, and one tactical plan. THEN you should stay with it, refine it, and develop it to a level of mastery.

Come closer. Listen: I’m going to tell you about a Pirate I met early in my EVE Online Career (I forgot his name unfortunately). When I first met him he killed one of my corp members in a static plex, then when we attempted revenge, he killed more of us. Months later I fit out a ship JUST for fighting him, to exploit his ship and…

He beat me with ease!

This Pirate was unique because he only flew one ship… The Rifter. Over the course of thousands of kills he never once flew any other ships. He was the only “purist” I have ever met in EVE. Needless to say this guy was a bad ass in a Rifter. His focus made him great.

For a more personal example, I can tell you from experience that I see this effect every time I create a new PVP Guide. As part of the creation of the PVP Guide I will fly only one type of ship for weeks or even months. This usually amounts to hundreds of fights and individual experiences.

Usually the first few fights go poorly and I make stupid mistakes, then as time goes on I slowly become very good at flying that ship. I get an instinctual “feel” for the way it accelerates, how fast it kills targets, the tank, when I need to run or turn in, etc. By the time I’m done I can almost fly the ship without thinking, because I have done it so many times.

This effect continues to build over time, the more you train in your ship, the better you will get.

So my advice to everyone new or old is to resist the Shiny New Toy Syndrome and dedicate a few weeks to each ship you fly to give your self a chance to see the effects this focus will have, then should you find a ship you love, consider making that your primary ship. Study it’s stats, how it performs against every target you can think of, what the best orbits are for different situations, what damage types to avoid, what implants compliment it the most, which boosters can improve your performance, and on and on.

This focus will lead you to a whole new level of PVP.


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Using the New “Tracking Function”

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An interesting addition to the game that came with Retribution is the new Tracking Function which centers the camera on the object you have selected. And if that object is moving, it will follow it.

At first I really enjoyed turning the tracking on while flying and fighting, but after a few hours it started to irritate me, I found my self fighting it to look at what I wanted and turned it off. While I loved some aspects of it, others were really irritating.

When scanning, it’s helpful to automatically center on the object you’re using your dscan on so you can do a 15 or even 5 degree scan on it. In a fleet fight it can be helpful to click a pilot in the overview and instantly see where he is. In these cases I liked the tracking, but the rest of the time it was taking control out of my hands.

My solution was to use the hot key and train my self to start “toggling” it on and off quickly. When I’m scanning and want to scan a nearby gate I hit “c” to turn on tracking, then wait a second for it to center, then hit “c” again to turn it off. Same thing in fleets or where ever else I quickly want to line up or see an object.

Has anyone else found any cool uses for this feature?


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How to make pilots with Kill Rights show up on your Overview

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Last night I spent a little time exploring the new Retribution expansion and found a helpful tip I wanted to share. There is a setting you can set on your overview to make pilots with Kill Rights more visible. Watch this quick video to learn more…

Watch in Full Screen at 720p for best results


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